- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
I hear the Nintendo war drums…
I believe the FPGA modules are written with 100% unique, non-Nintendo code. Maybe the only issue could be the cartilage connector? I’ve had an Analogue Pocket for a while and that project hasn’t been taken down.
The cartridge connector is not proprietary. It’s just a commodity off the shelf card edge socket.
Fab, they’re probably fine then.
I don’t say this often, because big companies usually get what they want, but I think analogue is safe.
It would be the same as all of those cheap SNES/NES/Genesis 3inones you used to see everywhere, Analogue just provides something more “premium”
The console doesn’t officially support ROMs. It must run games off the original hardware carts.
However, there’s a fairly simple hack to get ROMs to play on the SD card slot of the Analogue Pocket that many suspect was unofficially developed by Analogue themselves.
OpenFPGA on the Analogue Pocket is official.
Yes, but you still need to install the cores developed by the community in order to play ROMs.
The necessary core for ROMs was released barely a day after OpenFPGA support was, but it wasn’t released by Analogue.
That’s why these things are always “so close” to being done. You hear the milestone is near, and then it disappears. I have a theory Nintendo waits for as long as they can so people invest a lot, then they send the papers. In a way it discourages people from even starting imo.
Edit: why is this being downvoted. Nintendo slowrolling developers is just like, my opinion man. It’s not controversial
They’re selling their Gameboy one at least :
I know it’s more expensive, but I’d rather get a steam deck and just emulate the games
The biggest issue with Analogue is they only make a small amount of these devices then they are gone.
16 bit in 4k?
Lmfao get fucked.
Meh, get a mister. It’s much more fun.
I just want component to 720 or 1080 for cheap. Don’t want to do soldering or anything xd.