• ampersandrew@lemmy.world
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    1 day ago

    Critical Role could always licence another official D&D game with Hasbro…but my Insight check’s telling me that they might try and spin up something out of Daggerheart.

    Eh, I hope not. I’m not really liking what I see in Daggerheart’s hope/fear system and how it interferes with initiative, especially. Plus it reminds me of that subplot from Donnie Darko.

    It’s already a game that uses cards, after all, and I can very easily see its systems making for a solid turn-based tactics game. Or maybe they’re not gonna start small, and just barrel full steam ahead into an ambitious CRPG

    I’ll bet you can make a small CRPG for the cost of what their merch store brings in in a year, akin to the Kickstarter era from a decade ago, and that’s if they want to be cautious with their spending. Given the layoffs of the past two years, they’ve likely had their pick of any talent they wanted to hire to realize whatever it is they’re building.

    • iAmTheTot@sh.itjust.works
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      1 day ago

      I liked what I played of Daggerheart, and its hope/fear. I just don’t think it would translate well into s video game. They’re very different mediums and I don’t think it’s crunchy enough to play well as a video game.

      Ironically, I think a Critical Role game doesn’t need to really be based on any ttrpg. Could just be an action rpg.