They had no problems taking everyone’s money. Maybe companies should limit the number of sales when deploying a product tied to services they operate and need to scale.
I have a friend who plays, and they suggested that maybe putting it right onto gamepass – allowing Johnbro McFuck to download it, get lost in a cloud, crash into the ocean and never play again – during the launch window might not have been a great idea.
Flight simulator needed a better people simulator.
The peak concurrent users for the game thus far has been less than 1/10th of that (EDIT: slightly more than 1/10th of that). They were well within the bounds of what they simulated. They just screwed up.
Where are you getting that number?
Didn’t account for the initial interest peak.
No, that’s what I’m saying. That peak is well under what they claimed they simulated.
Sounds like a fake humblebrag.
A new Flight Sim is out already? God dammit, I barely had time to play FS2020… Less than 10 hours.
The devs of MS are fairly incompetent - look at all the first party games they’ve released, including ones from purchased studios.
The devs of MS are fairly incompetent
Or corporate executives push unrealistic expectations onto them
With Microsoft it can sometimes be really hard to tell if it was the devs, management, or both tbh.
Woah woah woah buddy did you even take a second to think about the profits? Selfish.
Does it really add that much more than the terrain we had 20 years ago?