“The team in the kitchen is really great! We all joke around and laugh together constantly! So the food is under cooked and full of sawdust and glass shards. And? We have fun making it!”
It’s not even that though. The developers could have been amazing for all we know but great devs doesn’t help a paid game in a genre that already has too many games in it, most of which are free. This is especially so when the publisher does absolutely zero advertising for it past the initial announcement trailer.
That’s how live service games work. The vast majority don’t make money. It’s a go viral or die market.
Why would it matter who made it? It was a corporate trend-chasing exercise, for an abusive business model, arriving years late and costing the wealth of Croesus.
Multiplayer-only shooters are a death wish. Either you succeed instantly and massively, or your game is nonfunctional. With digital distribution it’s not even a coaster. If all these nice people were allowed to be smart people they’d deliver the PvE that Overwatch lied about.