8k hours is a lot.
That’s like PhD level, into a game I’ve never heard of before now.
Sure, It’s trust their input.I dont care what you say in your review, but if you clock 8000 hours in a game I’m pretty sure you liked it enough to keep playing, or you’re actually just addicted and need to seek help.
I will die on this hill
Well, could just have started the game, then went to get the doorbell, got hit by a car on his porch and was in a coma for a year before he could get back to close the game.
I’ve got some serious time in games I gave bad reviews to. In part because I often get interrupted pause the game and don’t get back to it until the next day.
But did you spend 8.000 hours?
Longest is 2,700 for a bad review. Oxygen Not Included. The hours come from a combination of things.
I bought it on a whim the first week of early access so years of on and off playing. Mid game gets super slow and with a stable base there is little danger. So que up some dig, sweep, or build orders and go to bed. 20 minutes of play for 20 hours of run time.
Then the game starts to have problems with performance so sort the junk and fill the world with plastic to simplify calculations.
Then there is the runtime I used running a mod that generated a world checked it’s stats and sent the info to a map database.
“Game is lethally addictive. 1 star.”