So both Life is Strange and Until Dawn have what’s called the butterfly effect something that’s kind of a questionable concept at best but it’s somewhat real. Telltale was famous for games like this as well. But yeah it’s like depending on your actions it can change the story and thus play more like a movie with a different possible story. What type of game is this?
It’s called a branching narrative. Most common related Steam tag for finding similar games would probably be ‘choices matter’.
Story/Narrative.
Telltale is the most prolific developer of these kinds of games.
Japan has had elements similar to this in visual novels for a long time. Snatcher, Policenauts, YU-NO, etc. feature the same type of gameplay but without the parts in Life is Strange where you explore in a 3d environment.
They’re basically an evolution of the point and click adventure. This variation is often just called a narrative game or other similar sounding names. Searching for “games like telltale” should give you a good list.
Telltale were the ones that evolved the point and click into the form it takes now just so you know. Supermassive (until dawn) made their take on the genre feel more cinematic and more like watching a movie with choices but they’re ultimately still using the formula that telltale pioneered.
They’re effectively visual novels with light gameplay mechanics for navigation or making some narrative path choices. At least, that’s how I felt about Until Dawn.
When a Visual Novel and a Point & Click Adventure game love each other very much they have a special hug and a baby genre is born.