RonnieB@lemmy.world to Games@lemmy.worldEnglish · 2 months agoPalworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO saysautomaton-media.comexternal-linkmessage-square15fedilinkarrow-up11arrow-down10cross-posted to: games@sh.itjust.works
arrow-up11arrow-down1external-linkPalworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO saysautomaton-media.comRonnieB@lemmy.world to Games@lemmy.worldEnglish · 2 months agomessage-square15fedilinkcross-posted to: games@sh.itjust.works
minus-squareCarighan Maconar@lemmy.worldlinkfedilinkEnglisharrow-up0·2 months agoYeah but why would you want to finish a game as a dev nowadays? You get paid for you early beta releases (= “early access”), not for finishing it from there.
Yeah but why would you want to finish a game as a dev nowadays? You get paid for you early beta releases (= “early access”), not for finishing it from there.