I’m born in 1992 so this game is a bit before my time. I started playing it and got completely hooked. It’s an absolutely fantastic game that would still hold up as a quality indie game today.
Music is amazing. Characters and character development is amazing. Story is very good. Combat is genuinely fun instead of feeling like a chore that cuts you off from the game. Art style is amazing.
I was surprised how much quality they could fit onto the SNES back it the day, it’s a really good game and everyone with a potato can ploy it.
Pro tip: Remasters have some UI unpleasantness so it’s best to stick to SNES emu version. I tried the Android and they used some native android font that ruined the immersion a bit. There’s also a tight running section that’s particularly unsuited for the mobile version. SNES is best, as originally intended.
I swear I’m the only one that can’t figure this game out. I’ve given it a dozen tries and always get stuck not knowing how to progress.
I played without a guide, and I think I got stuck like that in a couple places later on but eventually got through it. Honestly though if you’re stuck and no longer having fun figuring it out just use a guide so you can see the rest of the game, nobody said you had to be that kind of patient gamer.
The thing is, I don’t know where I am, too far back, mobs two hit me, too far forward, no progress… Bleh
If you happen to stumble on the DS version, that is a pretty good port too.
I second that if for no other reason than the encyclopedia functions. Before we had retroachevements to track things like endings, it gave me a sense of completion getting all the entries.
That fucking rat