It feels like new games are just more of the same, with no real meaning. However I recently started playing “Return of the Obra Dihn” and love open ended deduction in it. It feels like I’m actually figuring things out by myself without being handheld through it. Are there any other games that don’t coddle the player that you guys recommend?

  • jacksilver@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    3 months ago

    I watched a fascinating video describing Tunic, Outer Wilds, and Sekiro as knowledge based rougelikes. Where in playing the game you learn information (or enemy patterns in Sekiro’s case) that make additional playthroughs vastly different.

    If you haven’t, watch some Tunic speed runs, as once you know where certain things are you can almost break the game without actually breaking it.