It feels like new games are just more of the same, with no real meaning. However I recently started playing “Return of the Obra Dihn” and love open ended deduction in it. It feels like I’m actually figuring things out by myself without being handheld through it. Are there any other games that don’t coddle the player that you guys recommend?

  • Katana314@lemmy.world
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    3 months ago

    I remember distinctly Danganronpa’s problem with shock value.

    I finished the first case of the third game, and thought “Wow! That was incredible! I hadn’t anticipated that ending at all!”

    And then, once the dust on the case had settled, because of the effects of that change in circumstance, I had no interest in playing the rest of the game.