That’s cute, but if you don’t do shit with the feedback, then it doesn’t really matter how big the playtest is, eh?
Sources say that playtests with external players are happening much more frequently than in past installments, and the amount of data and feedback collected is the most the franchise has seen in its history. From small feedback sessions to large-scale player tests, Battlefield is now taking the much-needed “player first” approach.
Alright, let’s wait for more info other than “sources say”, then.
This is games journalism, so expect the “sources” to be EA press releases and a conference call with Marketing.
As an ex-journo, ouch.
But yeah, investigative journalism is dead. A press release is a valid source but it is the journalists duty to sift through the BS and corpospeak and convey what it actually means.
There’s too many sites that just paste a press release on a blog page and call it an article, but let me stop there before I digress even more!
I like new Battlefield launches because 2 weeks later people get bored and boot up Battlebit instead.
That looks pretty fun. Any word on Linux support for it?
Good question, it looks like they are working on a sequel/remaster that is Steamdeck compatible.
And then they’ll kill it off like Apex.
I feel like there’s research paper potential here…
“gauging Battlefield’s launch success from observing Battlebit popularity - CluckN et al”
I would be very interested in a BF3 remaster (and the earlier games too) but anything else is justs no thanks I’m good.
$10 says launch is still a shit show you can’t play test for hundreds of thousands of players without hundreds of thousands of players