nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 days agoGabe Newell ponders the future in new Half-Life 2 documentary: 'I think that Half-Life represents a tool we have and promises made to customers'www.pcgamer.comexternal-linkmessage-square32fedilinkarrow-up160arrow-down15
arrow-up155arrow-down1external-linkGabe Newell ponders the future in new Half-Life 2 documentary: 'I think that Half-Life represents a tool we have and promises made to customers'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 days agomessage-square32fedilink
minus-squarerasakaf679@lemmy.mllinkfedilinkEnglisharrow-up1·4 days agoAtleast there would be a offline option with that. If online multiplayer was paid.
minus-squaremossy_@lemmy.worldlinkfedilinkEnglisharrow-up6·4 days agoSteam itself has an offline mode, even if they sell online-only games. I use it pretty often.
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up1·4 days agoYou can pay for online multiplayer and not have an offline option on consoles. There’s no reason to believe that paying for it would make more games playable offline.
Atleast there would be a offline option with that. If online multiplayer was paid.
Steam itself has an offline mode, even if they sell online-only games. I use it pretty often.
You can pay for online multiplayer and not have an offline option on consoles. There’s no reason to believe that paying for it would make more games playable offline.