Features:
- 4 Custom Buttons to assign Functions
- Full Gyro Support (only when “Steam Mode” is activated)
- A customization feature to only activate Gyro when a specific joystick is touched
- Continuous button pressing or “Rapid Fire” mode for face buttons
- Supports both Bluetooth and Wired connections
- A dedicated Steam button to start big picture mode or bring Steam up
- A Quick Access Menu button
However it doesn’t have:
- vibration function
- trackpad
- Headphone jack
It will cost around $50
Immersion, yes, but also haptics provide feedback.
Lots of games use it to tell you things, like when your health is low, when to time something, when you took damage vs blocked successfully, when you’re close to a secret…
Used right, it’s another sensory input channel in addition to sound and visuals.
One of the biggest genres that I use a controller for, because I consider KBM to be unplayable for it, is racing games. And there haptics are used to tell you TONS about what is happening in the game.
You know I didn’t realize how much you rely on it for all kinds of different things until just now. When it’s done right, you kinda don’t even fully notice it is there. Dam, you totally switched me on this.
I appreciate the feedback! I’m primarily a kbm player, and I don’t really play any racing games so I see how I totally would have missed that. Thank you for your response homie!