Researchers predict that by the year 2050, about half of the world’s population will have myopia.
Considering the target demographic, a significant number of potential VR users suffer from myopia already. Why are there no more VR headsets with adjustable focus?
Several vendors offer replaceable lenses, or various addons to fit the glasses in, but the obvious solution used by the early cheap headsets like GearVR - adjustable distance between lenses and the display, is not being utilized for some reason.
Is it a technical problem, economical problem? Are the modern lenses somehow tuned for a specific distance?
VR isn’t a mature technology. Every design is bad. For what little attention they’ve paid to human eyes, they completely ignore the existence of a human neck. It’s the kind of device that discourages you from playing games because it’s a pain to get out, strap on, and wear. And this is from a guy who keeps his flight sims on the slow hard drive because it takes 5min to get physically set up anyway.
It is much better with a specialized strap, like this one for Quest: https://www.bobovr.com/ . Why standard one is so crappy, to the point of causing pain, is beyond my comprehension.
My very simple guess is this. It requires more parts, bigger assembly line, overall higher complexity, adds weight, makes the headset more fragile, and so forth, so I’m sure if they can make a design that accommodates the majority of users, it is cheaper to say “good enough” then to design and accommodate for the rest of the potential users
Eh? I just bought some cheap lenses that slip into my headset - it might be that the index was better designed for this than some of the other ones on the market but I think slipover lenses are a fine solution to this problem.
Contact lenses help, but you’re right, there should be an easy way to accommodation a prescription.
because it’s cheaper to get contacts
My Vive XR elite has diopter dials, but they’re negative adjustments.