nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agoWith development costs rising, we need to make games based on user feedback, not numbers and data from the past, says NEXON Games executiveautomaton-media.comexternal-linkmessage-square21fedilinkarrow-up170arrow-down13
arrow-up167arrow-down1external-linkWith development costs rising, we need to make games based on user feedback, not numbers and data from the past, says NEXON Games executiveautomaton-media.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agomessage-square21fedilink
minus-squarefckreddit@lemmy.mllinkfedilinkEnglisharrow-up23arrow-down1·1 month agoDevelopment costs don’t have to rise. l would gladly play games with pixel graphics or even ps2/3 graphics. Art direction >>> Graphical fidelity.
minus-squaredelirium@lemmy.worldlinkfedilinkEnglisharrow-up7·1 month agoIn the universe with 20-30% of actual inflation development costs will always rise even for indie because devs have to eat something and live somewhere. Not to mention software licensing and equipment
minus-squarehuskypenguin@sh.itjust.workslinkfedilinkEnglisharrow-up3·1 month agoLooking at you Valheim
Development costs don’t have to rise. l would gladly play games with pixel graphics or even ps2/3 graphics. Art direction >>> Graphical fidelity.
In the universe with 20-30% of actual inflation development costs will always rise even for indie because devs have to eat something and live somewhere. Not to mention software licensing and equipment
Looking at you Valheim