• Katana314@lemmy.world
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    3 months ago

    I think a lot of this would change if games didn’t have so much loading and setup. You get the opening logos, loading, then main menu, then continue at the checkpoint you were at, then recontextualize where you were, then finally get to some fun task. That can feel fatiguing to do all that setup.

    A lot of this changes through console “sleep modes” that keep a game in memory for multiple days.

    • cm0002@lemmy.worldOP
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      3 months ago

      recontextualize where you were, then finally get to some fun task

      This is my hang up, the other parts are pretty meh with the advent of SSDs and such and I’m old enough to remember how long things took in the before times lol

      But man, games are much more complex now and once you’ve lost that inertia it can take awhile to get going again on a game because of that whole recontextualiztion process and if it’s been long enough, re-familirizing yourself with controls and everything too.

      • Buddahriffic@lemmy.world
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        3 months ago

        There have been a few times where I want to get back into a game, load up an old save, flounder around in it because I forgot some essential game mechanics, decide “fuck it, I’ll just start a new save” and then get back to where I was and beyond quicker than I remember getting there in the first place.

    • ryathal@sh.itjust.works
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      3 months ago

      It still depends on the game, even with instant loading there’s various time commitments a game realistically takes. 15 minutes of Skyrim isn’t very fun, but 15 minutes of vampire survivors is awesome. 2 hours of time is a different story though.