Funny how many people wanted RCS on iOS in order to be compatible with Android, while large parts of Google’s implementation of RCS in Android is proprietary as well.
Funny how many people wanted RCS on iOS in order to be compatible with Android, while large parts of Google’s implementation of RCS in Android is proprietary as well.
I do, and I couldn’t care less. I think a visual indicator that tells me “hey, this is an iMessage” or “hey, this is an SMS/RCS message” is a very good thing to have.
Well most of these AAA ports aren’t exactly new and people interested in AAA gaming likely already have something like a PC, gaming console or Steam Deck, which are all better suited to these types of games, because they have more power than a mobile device and/or built-in controllers.
Like, what is the setup for playing at home? Mirror an iPad to an Apple TV via AirPlay to play on your TV with a Bluetooth controller?
And on the go, you either need a bluetooth controller and a way to hold your iPhone while holding the controller, or get one of these clip-on controllers.
Then there’s pricing, with the games often being a lot cheaper at least on Steam.
Elden Ring sold more than 20 million copies, that’s quite a big “niche” if you ask me.
Not sure how lowering the health pool or damage per hit of bosses (as a very trivial example on how to easily reduce difficulty) affects the story of this game. And even if this would make the game less authentic to some players, they could just play it at the default difficulty…?
There is just absolutely no reason (other than maybe ego problems, but just add an achievement for each difficulty level then) why more difficulty options make the game worse for players who enjoy the current difficulty setting, as they can simply stick to the default difficulty. These players will have the exact same experience as they have now, and others who struggled or just didn’t enjoy the grind of the default difficulty could turn it down a notch and enjoy the game.
Most rhythm games have different difficulties. Last time I checked Guitar Hero had 3 or 4 difficulties for every single song, osu! has a shitton of maps with many songs being available in multiple difficulties, and Beat Saber has what, like 5 difficulty levels?
I wouldn’t really see myself enjoying rhythm games if I was deaf (as the music is a big part of it), but if you can make the game more accessible to someone who still enjoys the gameplay, then honestly, why not?
I’m not particularly interested in the game so I can’t say whether the game is actually difficult (from what I saw it’s still very much about learning attack patterns of bosses and spamming the roll button or something), but my god do big parts of the Souls community get salty if someone wants to have the option to reduce the difficulty in a single player game.
To me it’s a completely legit complaint and request to have a difficulty setting.
Well I was planning to get a new iPhone that fully supports Apple Intelligence, but if Apple can’t swallow their pride by properly opening up their platform but would rather leave out headlining features, I guess I won’t.
No one is forcing people to use Apple devices. That’s not what this is about.
It’s about other services trying to reach potential customers that happen to be using an iPhone. Spotify has to go through the App Store if they want to reach any customers on the second largest mobile platform. And Apple themselves have a lot of advantages concerning integrating their own music streaming service into the OS while Spotify is limited by the rules Apple sets, including taking 30% of any subscription made through the App Store.
So I guess Apple’s stupid “Core Technology Fee” definitely has to go.
The way this sounds though maybe a lot more has to change though. Maybe their whole verification process is unlawful as well.
Yeah well because Apple doesn’t allow JIT compilation, so the performance would’ve sucked anyway.
I doubt the bullying would be any different if it was a beautiful red (or whatever is considered a pretty chat bubble) instead.
And even if it was a blue bubble, the bullies would find another reason to bully someone.
I get the peer pressure part and sure Apple might be exploiting that in America, but in the past it was clothing brands or whatever it is now. Making the bubbles the same color (or even bringing iMessage over to Android completely) would get rid of a single symptom, not of the root cause.