They just brought back print and it’s been very satisfying for me so far.
They just brought back print and it’s been very satisfying for me so far.
Gotta make sure the root language is removed also. Add --no-preserve-root
for that.
Icky!
Haha, yeah. It really loves to refactor my code to “fix” bracket list initialization (e.g. List<string> stringList = [];
) because it keeps not remembering that the syntax has been valid for a while.
It’s newest favorite hangup is to incessantly suggest null checks without asking if it’s a nullable property that it’s checking first. I think I’m almost at the point where it’s becoming less useful to me.
It introduced me to the basics of C# in a way that traditional googling at my previous level of knowledge would’ve made difficult.
I knew what I wanted to do and I didn’t know what was possible or how to ask without my question being closed as a duplicate with a link to an unhelpful post.
In that regard, it’s very helpful. If I had already known the language well enough, I can see it being less helpful.
As much as it frustrates me that this is the best option for various reasons, there is at least now a native nexusmods client.
Granted, if your game isn’t supported by it and given that it’s early days, I do still agree with you.
They have a battleeye proton build that devs can choose to ship with if you use that, but for some reason most (including GTA V online) just… Decide not to use it.
I understand that you aren’t interested in responding, the only point I felt I wanted to clarify my own thinking about “is it justified just because they have the same service as any big company has?”
I would happily and readily say that I don’t know of any other single *gaming company that provides the same amount of services to the general population and to, if we follow the tenets of OSS, humanity as a whole. They provide code and money to KDE, Arch, the Linux kernel, they work directly with AMD on Linux drivers, they are working on accelerating what I believe are common-sense additions to Wayland, they’ve pushed VR on PC from being a futuristic wishlist item to having a section dedicated to games for their headsets and the countless others (including Metas, whom they also directly support) on their store and helping maintain and develop the open source frameworks needed to make them.
In my mind, Steam the storefront is how Valve does everything else that they’re doing, and I haven’t heard of anything that they do that I find reasonably objectable. I mean, maybe the TF2 stuff could count against them, and also given that there are 17 year old people who weren’t alive when that game came out any amount of work they keep putting into it is just wild from my perspective.
I’ll give my own experience as a Steam customer and aspiring game dev:
I’ve never had a problem with Steam that wasn’t quickly and satisfactorily resolved. Usually, in ways that go above and beyond Valve’s stated responsibilities. They have been quick to respond to the two hardware tickets I’ve raised over the years of owning a Steam controller, two Steam Links, a Valve Index, and my own Steam Deck.
In the many years that I’ve used all flavors of Linux and installed all manner of native games and non-native games, it has only been in the last 4 or 5 years that the process has become, in my own experience, painless enough for me to not only consider suggesting other less technical people I know to try Linux, but to enthusiastically recommend it. They were the strongest single driving force I am aware of in bringing day-one mass-market release games to Linux.
I have, over the years of my dealing with them, come to believe that money spent towards Valve is materially making my life better in ways that just playing games through Steam doesn’t fully encapsulate.
They provide development assistance and funds for open source projects in a way that truly gives back to the projects they work with, their company is run in a way that I find personally satisfying and aspirational, their leadership feels like they’re maintaining their relevance in the industry instead of being disconnected money-men…
I respect their decisions enough to consider their cut reasonable as compared to the services they provide both directly and indirectly to the PC gaming industry as a whole.
Another commenter here: the double reply thing was likely an app bugging on sending a reply.
I was an avid reader as a kid, and took the Accelerated Reader tests almost religiously.
I switched school systems one year and jammed out all the tests I could remember.
Got an award at the end of the year. A neat little blue engraved plaque. Not sure where it ended up.
Sorry, this comment was mainly just providing the previous user with a correction because they seemed to think that the other person that they were replying to was talking about forcing people to use phone apps, which I assume we all agree is bad and would likely work if there were a concentrated push for it.
Concerning your points after “using the browser”: I want websites to use replaceState and manage their own intra-page navigation with a cookie. They can still intercept the back button as they do now, but they should only get the single history entry until they switch to a new page, if they ever do.
I think the word ‘app’ was being used in place of ‘webapp’ there, which is the general target audience for this feature.
I’d prefer an independently owned small store, as someone who installs cash register systems for independently owned stores primarily in rural West Virginia.
I’ve never used unity either, sounds like they used a property that means “variable time between frames” in a context that is expecting a constant.
Almost sounds like they were setting up a “thing happens faster if your CPU is faster” type of logical bug that the engine is at least preventing internally.
Or with powers that uh…
Aren’t good for anyone near and including them.
I made an AutoHotkey script (v1) for this game to make the camera controls more like Rimworld’s, if anyone here would find that useful.
https://steamcommunity.com/app/57690/discussions/0/353916584656479519/
It is an excellent game.
Clanfolk, a (very alpha and also very playable) game that draws clear inspiration from Rimworld, but has a kind of tech progression that feels spiritually similar to bootstrapping a factory in Factorio, while being set in the Scottish Highlands.
Oh my God, you killed a Kennedy!
Not copilot, but I run into a fourth problem:
4. The LLM gets hung up on insisting that a newer feature of the language I’m using is wrong and keeps focusing on “fixing” it, even though it has access to the newest correct specifications where the feature is explicitly defined and explained.