Just to say that the question might not only concern niche games. Any game that you do not buy shortly after its release might have a negative impact on the franchise (because most sales happen in a few weeks, with rare exceptions of course).
Just to say that the question might not only concern niche games. Any game that you do not buy shortly after its release might have a negative impact on the franchise (because most sales happen in a few weeks, with rare exceptions of course).
Fair point. I am not interested at all, but I can understand ;).
And then, they will blame the studio when the game fails :/. There is no point to force a studio specialized in single-player games to develop a multiplayer one. And using an existing IP for that is not very effective imo (it reminds me a lot when, during PS360 era, all single player games had an uninteresting multiplayer mode solely to justify the online membership, like Fable 2 or Mass Effect 3). It’s exactly like the last Crash game no one cared about.
It feels like they are buying lottery tickets, hoping a winning ticket will cover all their expenses.
At the beginning of this generation, I planned to buy a used PS5 when the Pro version was coming. I did not know that the PS5 would have almost no games for me (especially because they released the big ones for me on PC), the base PS5 would cost even more, and most people will not upgrade to the Pro because of its absurd pricing (note because it’s not worth it, but because the market for it is likely very niche).
I guess I will just skip Sony’s platform for this generation.
I still remember the first time I played it. I was still living with my parents, and they left for a few days. I started the game in the evening, and couldn’t stop until I reach the end of it … in the morning. It’s very uncommon for me to do so (even at the time), but it was so … captivating. I could not stop and go to sleep 😅.