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Joined 9 months ago
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Cake day: February 18th, 2024

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  • lol the problem with Destiny is they turned it into a treadmill and stopped putting the work into character and level design.

    Elden Ring can easily take more than 100 hours on your first playthrough, and different builds significantly change your play style.

    BG3, similar deal. Subsequent playthroughs are probably going to be accelerated, but there are a bunch of different story choices you can make that feel different, the party members have their own story lines, there’s a special custom character called Dark Urge that’s intended for a later playthrough that has it’s own twist, and you can change the strategy of encounters a lot with different party constructions.

    Rimworld calls itself a story generator because you’re going to fail and have people die and whatever, but every game plays out different, there are a good couple scenarios, and there’s expansions and mods you can add on top of that for variety.

    Just the first couple that come to mind. I’m not near 1000 hours on any of them, but they all have a lot of content.





  • Right now I’m way down a Brandon Sanderson rabbit hole, so I guess the Cosmere? I’d say Stormlight Archive, but Mistborn is really cool because they’re set at the inflection points in the planet’s history. The first arc is excellent, and it changes the world. The second arc is set in the future, with mythologies based on the first arc and scientific progress based on secrets uncovered in the first. The changes in the use of magic are really cool. There’s a third arc planned to be set in the future from there.

    But the Cosmere as a whole shares some core concepts and characters can move across it, and that comes into other standalone works like (3 of 4) secret projects and a bunch of other stuff.


  • Not at random retailers anywhere in the world, but yes, if you get the same quality story for a third of the launch price, that matters.

    It’s half the reason I never buy Nintendo games. Metroid isn’t inherently “worse” than indie metroidvanias, but it’s the same caliber game for twice the price (and the sales are less discounted by dollar value than the indies are on top of it). That does make it a much worse game for gamers, and it should get heavily docked for that.

    Anything with microtransactions is cancer no matter how good the underlying mechanics are and should be completely banned from consideration.