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Cake day: June 15th, 2023

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  • cobysev@lemmy.worldtoMicroblog Memes@lemmy.worldFae Columbo
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    4 days ago

    It’s another name for fairy. They have all sorts of types and behaviors depending on the mythology they’re from. Some are tricksters who kidnap children from their homes and eat them or turn them into fairies, others are helpful forest or elemental sprites, some are demons, and some are changelings, taking the form of humans or animals whenever it suits them. As well as some other variations of fae depending on their origin.

    One of the more common beliefs is that, if you give your name to a fae creature, they own your name and thus you, giving them complete control over your body. Which is why you never give out your name to a fae. They might march you off into the woods against your will and you’ll never be seen again.

    Another common belief is that fae can’t touch iron, so it’s a good ward to keep them away. Hence Columbo never carrying a gun.

    They’re magical creatures, so the fact that Columbo seems to always be where he’s needed or produce what he needs from his pockets seems almost like fairy magic.


  • For single player games, I don’t see why players shouldn’t be able to play on their own pace.

    Agreed, I always hate when games force me to rush an event or situation. I’m here to have fun! Let me enjoy it at my own pace!

    Although I think the days in this game are plenty long enough. Just when I’m getting tired from running around, I realize it’s evening time in-game. It’s mostly morning that comes too soon. Once I’m prepped for the next day, I don’t have much time to run around and explore before it’s time to reopen the tavern.

    I could just close earlier, but the more stuff I sell each day, the more money I have to work with for the next day. Upgrades cost money to unlock, so I’ve been saving up to expand the tavern. I haven’t bought any decorations and I only bought more tables so I can sell to more customers at a time. Although I don’t get enough customers to fill all the seats right now.



    • Epic wants to be Steam’s direct rival, so their storefront has many of the same features, but it’s not as popular within the community. I honestly have no opinion about them.

    I have an opinion on them. They’re a terrible company with anti-gamer friendly policies.

    I have no problem with competition. It keeps businesses legit and cheap/reasonable for consumers. Heck, GOG does a great job as a companion storefront with Steam.

    Epic Games could have tried to be competitive too and provide a similar or better platform for games. But instead, they wanted to corner the market and steal gamers from Steam, so they started pushing exclusivity contracts with publishers. New games would come to only their storefront for the first year, then release to other PC storefronts after that.

    Then they started publishing games themselves, which kept them isolated to their storefront indefinitely. Even game series that were released to other consoles and PC platforms suddenly had a sequel that was stuck on Epic Games. I’m looking at you, Alan Wake II.

    Or worse, buying up IPs and removing them from other storefronts, like Fall Guys and Rocket League.

    They also tried to pull people in by releasing a new game for free every week (even AAA titles!), which was actually the coolest thing they ever did. But it doesn’t excuse all their other anti-gaming practices. If anything, it made me feel dirty using their platform.

    I have never given Epic Games a penny of my money and until they decide to be competitive with Steam instead of just stealing the market from them, I will continue to boycott them.

    I’m not alone in this mindset. Ubisoft was releasing games exclusively on Epic Games for a while and they’ve just decided that their newest Assassin’s Creed game will release on Steam, due to poor sales on Epic. Also, Alan Wake II had dismal sales because it’s locked behind Epic’s storefront. So a lot of other gamers aren’t willing to put up with Epic Games’ BS and their model is crumbling.

    Epic is what happens when a corporation pops up expecting to make money off gamers. Steam is what happens when someone who is a gamer themselves and appreciates the gaming experience creates a store for gamers. I have given thousands of dollars to Steam over the years and have a massive library of their games. I only have a few free games on Epic and I won’t even install their launcher anymore. As a consumer, I vote with my wallet, and Epic needs to get with the program or go away.


  • I would highly recommend not starting with phone games. 90% of them are designed to be addicting, borderline gambling games, which you can collect or accomplish more things if you just pay them an easy $2 or more… which quickly turns into $20, which then becomes $50+. Before you know it, you’re throwing hundreds of dollars at what is essentially a repetitive unending game, just for the dopamine hit.

    I know; my wife is addicted to these games and I see $20 charges to our bank account every few days. Nothing ever changes in her games. She never progresses anywhere and there’s no end to the game, but it gives her a boost on scores or collectibles or rare limited items, so she drops the money. It’s been especially hard to break her of the habit.

    I got her to sign up for Steam on her desktop PC and I gifted her a few co-op games, and so we play games online together to give her something fun to do that doesn’t require spending money to progress. She used to be awful at FPS games, but playing with me gave her more confidence and practice, and now she’s pretty decent.

    She really loves Deep Rock Galactic, because a lot of the game is just mining and resource-collecting, with only a little alien bug shooting. She plays as the engineer, so she can set up a turret and not have to worry too much about aiming herself. Plus, playing solo means she gets Bosco, the flying droid, to help her with combat and resource-collecting too. If I’m not around to play with her, she has all the assistance she needs to relax and enjoy the game. It was a very good intro to video games for her.








  • The Driller I regularly play with has a nasty habit of abandoning our group to go drill tunnels where we don’t need tunnels. He’s always looking to take shortcuts directly to his objective instead of following the caves.

    Then, when we’re trying to run to the drop pod, Molly will just go straight up one of his tunnels in the ceiling, where we can’t follow. Then we’re frantically running around, trying to find another route to the drop pod without Molly’s flags.

    Oh, and he fights every large bug with C4, nearly killing us all in the process.



  • You’re absolutely correct, I am approaching it from the wrong mindset. The thing is, I like my crafting games to be chill sandbox games. I have ADHD and am easily distracted, so being dumped into a world where I’m struggling just to survive, and then finding threats everywhere while I’m trying to progress on a build or something… I find myself stressed and unable to focus on progression. So I prefer games that let me go at my own pace, without distractions from the task I’m focusing on.

    With Subnautica, I don’t know where to go to progress without spending time exploring and getting distracted along the way. So it will take me hundreds of hours to actually complete the game; time that I rarely dedicate to any single game. And too much time if I’m not having fun along the way.


  • I’ve been meaning to give Techtonica another chance. I was enjoying it, but I tried to play it with a friend and he checked out early because the build menus and crafting mechanics were too complicated for him. Because of that, we switched to another game to play regularly and I never really got back to Techtonica. I agree with my friend that it was a bit complex at first, but I was enjoying figuring it out.


  • For me, games are strictly a form of entertainment. I play to escape reality and do something fun for a while. So when a game “treats you like an adult,” I feel like the fun is gone and now I’m stuck working just to gain a little bit of progress. I don’t get a sense of reward from that, I just get frustrated.

    Especially if there are important events that you can miss. I used to be a completionist with my games (I still am, to a degree) and I wanted to explore every nook and cranny of a game to really enjoy every bit of effort the developers put into creating this world. But finding out a game takes 50+ hours to beat, and then realizing that I may have missed important details and that I’ll need to replay that lengthy game to find them again… no way. That’s too much effort. I mentally check out really quick.

    I agree with you about The Outer Wilds. I think I’ve played about an hour of that game and I had no idea what I was doing or what the plot was about. Everyone kept saying it’s better if you go into it blind, so I didn’t read anything before playing and, well… I don’t know what I was playing. That’s another game on my list to give a second chance before I give up on it completely.



  • I’ll be honest, I haven’t been able to get into Subnautica. I spent like 2 hours swimming in circles, trying to figure out what to do in that game before I realized I was supposed to check messages or something on the escape pod first. I felt totally abandoned and alone in the ocean, without much of a direction to go. It was a little too “open world” for me, if that makes sense.

    Pacific Drive, on the other hand, drops you right into the action, with three people in your ear helping guide you through this strange and unique world. You can always go off and explore regions on your own, but your primary objectives are always clear. I don’t think I could get lost if I tried.

    I’ve been meaning to go back and try Subnautica again. Maybe I’ll do a write-up on it and see if I enjoy it, now that I’m used to crafting/exploring games.













  • I have yet to beat it myself. The first time I played it, I eventually came across a boss fight that proved too tough, and the only way to level up Jesse was to go and fight random spawns around the building. I got tired of the grind and stopped playing it. But I’m hoping to actually play through to the end this time around. I plan to do all spawn events as they come this time, instead of skipping them to focus on moving the plot forward, so that I’ll be better prepared for that fight when it comes.