I did basically the same a few months ago, works really well in combination with DDNS.
Just make sure to keep WireGuard up to date from time to time to get rid of any potential vulnerabilities :)
I did basically the same a few months ago, works really well in combination with DDNS.
Just make sure to keep WireGuard up to date from time to time to get rid of any potential vulnerabilities :)


8k Stars in 2 months. Wild…
PS: Your git is misconfigured and doesn’t line up with your GH account…


why do a agreement when you can serve a zip bomb :D




Is this a troll post?

Has since been removed.


Short answer: Google Play
Long answer: Google Play and/or people with special requests like https://lemmy.ml/post/12332630
Ok so I don’t quite understand why self hosting makes the situation better:
Ok so you will have the same problem when hosting it on a dedicated server…
Are you telling me that the old HP SFF has more performance than your wife’s PC?
I also don’t quite understand what using a dedicated server has to do with FPS because server calculations should usually not impact this expect when the game’s code is utter garbage and it performs server calculations on the rendering thread…
Let’s assume that server somehow requires 1kWh per day (which is quite a lot). That would be around 30ct per day here in Europe which is like $10 a month. So not sure if your server was constantly running at 200W or your power plugs are coated with gold…