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Joined 3 months ago
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Cake day: August 8th, 2024

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  • His review is certainly most accurate.

    I only played like an hour and I encountered so many of the issues he mentioned in his review, on top of crashing to desktop when I first fired a gun in the open world. It also runs absolutely abysmal on high-end hardware, reminds me a lot of Starfield’s debacle.

    I had hoped the gargantuan day one patch would’ve fixed some things. But I have no idea what it did.

    It’s quite baffling how this game got 81% rating on Steam right now. If it were EA or Ubisoft this would’ve been an Overwhelmingly Negative game for sure. There also were like thousands of positive reviews barely minutes after launch.

    Game needs at least several months more in the oven, and then I doubt it would be all fixed still. I wouldn’t rate this beyond a 5/10 in its current state.


  • PunchingWood@lemmy.worldtoFormula 1@lemmy.worldF1 2025 Calendar
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    2 days ago

    Some races seem in such a weird order, having to travel from Saudi Arabia to the US to Italy, and Spain to Canada to Austria.

    Would’ve been better to give crew more rest, could’ve probably dropped like 3 or 4 races. Like I wouldn’t mind if they dropped Qatar, Bahrain and Monaco or something.


  • I always felt like the game was originally never meant to be an open-world game, it’s as if they were going for a mission-to-mission corridor kind of game and wrapped up a world around it to walk around in at a later phase. And many things in the game actually reinforce that idea.

    I played the game at launch and the game was absolutely infested with stupid and annoying bugs, so eventually I just skipped all side stuff and just wrapped up the main story, I think that was about half-way through. Back then the open-world most definitely felt like an afterthought.

    No events were happening in the world, there were entire parts of the city that were dead and empty. There were even areas blocked off by doors that were “locked” and implied there was something behind it, but some of those places I could just clip through and fall through the world because there was literally nothing behind the door.

    There were few things that made it seem like an actual living world, NPCs were just wandering aimlessly, doing nothing. Just making a cool looking area and then dropping a load of copy/paste NPC clones in there doesn’t make a good open-world. If you comitted a crime the police would just spawn behind you, wherever you were. While in contrast some of the story areas seemed more detailed and have more “scripted” things happening, which is part of why I think the game wasn’t originally open-world.

    Gameplay wise it was not that special either, gunplay was okay, melee felt quite unsatisfying, and outside of combat there was practically nothing to do other than just driving around. The choices you make at the beginning of the game don’t ever felt like they mattered, like they make it appear it’s a huge backstory thing that would play a role throughout the game. Nope, after the first 15 minutes it’s never mentioned again. The whole cutscene thing with Jackie after the intro feels like it was supposed to be actual gameplay, but was just cut out and changed to a cutscene to skip time.

    Also the skill tree barely mattered, there were even skills like being able to breathe underwater longer, even though there wasn’t any underwater content, aside from one Judy mission I believe (which I didn’t get because she wasn’t accessible as a romance option to my character).

    The only saving grace of this game was that parts of the story and characters were somewhat interesting, I liked the concept and style of the game. But it felt like a bad game when it came to actual gameplay. And some characters barely got any time to actually become interesting enough to care about.

    I’ve been trying to get back in the game a couple of times, but it often just feels so lifeless and lacks any depth.



  • I’ve also mostly enjoyed online multiplayer games, but I play a bit of everything. I think these are the games I’ve played most in order it must be:

    World of WarCraft - Been at it since a year or so after it originally launched. Played a lot of Guild Wars 1 before that, and also lots of other MMO games before and in between, but WoW is the one I always keep coming back to. Longest break must’ve been like 6-7 years around the Cataclysm expansion, and then back at it at the end of Legion. It’s on the back burner now again because of another mediocre expansion, but I still check it out occasionally. I think I must’ve sank at least 5000+ hours (probably way more) into this game over the past 20 years.

    Elite Dangerous - Been backing it since Kickstarter, had high hoped for the game and it was fun while it lasted. But I lost all hope in Frontier in managing this game. They’re only focusing heavily on microtransactions, currencies and paid early access content now. Must’ve been about 1500-2500 hours or something, but I’ve been out of this one for a couple of years now. I had high hopes for the future of this game, but Frontier is a master of promising glory and delivering disappointment.

    Squad - Last, but certainly not least for me, around 1400 hours playtime (including the testing branch client). Got into this game right when it launched into early access on Steam. Was very tired of the themepark rides that Battlefield and CoD were turning into, but didn’t want to commit to Arma’s milsim style either. Squad fits in between perfectly. Also one of the greatest game communities I’ve got the pleasure to be playing with, never had so much fun with completely random strangers. The mandatory voice-chat really ties it together to create amazing and fun moments. This game really taught me that voice chat in games can actually be good, and not just kids spitting insults.

    That said, I have a lot of games on multiple platforms, that I usually won’t ever hit a 1000+ hour mark on most of them anyway. Like I played Witcher 3 twice (and a half I think). But that’s like only 150 hours or so total. And this year’s favorite has been Helldivers 2 by far, but that’s only been almost 300 hours so far.







  • Ugh…

    I know this track has historical value, but it’s so insanely boring. The only time it got remotely interesting was because of the rain, which forced strategic decisions and more errors happening.

    Other than that it’s a boring ass track, weren’t there like only 4 overtakes during the entire last race there? The only thing that matters is qualifying and not messing up tire strategy, there is no actual race involved anymore.










  • The amount you complain about WoW you should probably just quit the game, if you’re even playing it. Also why do you keep making topics and then deleting them? You complained about subscriptions, and now you’re complaining about optional additional cosmetic content.

    Like 99% of the community likely doesn’t care about promotional stuff. You can just pay the game and subscription and get access to all gameplay features just fine. If someone spends hundreds of bucks to get some useless promotional item, then let them. It doesn’t affect my gameplay.

    Yeah, you can buy a mount from the store that saves you like a 2 minute walk or flight to your closest auction house, ironically I’ve never ever seen anyone even use these mounts outside of the cities that have actual auction houses, they’re usually just next to a mailbox or bank across the street of the auction house.

    The fact that these things sell is probably one reason why subscriptions in the past 20 years haven’t rising in the first place.