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Cake day: July 2nd, 2023

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  • That wasn’t what I said. 2^56 was NOT a reference to bits, but to how many IPs we could assign every visible star, if it weren’t for subnet limitations. IPv6 isn’t classless like IPv4. There will be a lot of wasted/unrunused/unroutable addresses due to the reserved 64-bits.

    The problem isn’t the number of addresses, but the number of allocations. Our smallest allocation, today, for a 128-bit address: is only 48-bits. Allocation-wise, we effectively only have 48-bits of allocations, not 128. To run out like with IPv6 , we only need to assign 48-bits of networks, rather than the 24-bits for IPv4. Go read up on how ARIN/RIPE/APNIC allocate IPs. It’s pretty wasteful.


  • There’s a large possibility we’ll run out of IPv6 addresses sooner than we think.

    Theoretically, 128-bits should be enough for anything. IPv6 can theoretically give 2^52 IPs to every star in the universe: that would be a 76-bit subnet for each star rather than the required 64 minimum. Today, we (like ARIN) do 32-48-bit allocations for IPv6.

    With IPv4, we did 8-24-bit allocations. IPv6 gives only 24 extra allocation bits, which may last longer than IPv4. We basically filled up IPv4’s 24-bits of allocations in 30 years. 281 trillion (2^48) allocations is fairly reachable. There doesn’t seem to be any slowdown of Internet nor IP growth. Docker and similar are creating more reasons to allocate IPs (per container). We’re also still in the early years of interstellar communications. With IPv4, we could adopt classless subnetting early to delay the problem. IPv6’s slow adoption probably makes a similar shift in subnetting unlikely.

    If we continue the current allocation trend, can we run out of the 281 trillion allocations in 30 years? Optimistically, including interstellar networks and continued exponential growth in IP-connected devices? Yes. Realistically, it’s probably more than 100 years away, maybe outside our lifetimes, but that still sounds low when IPv6 has enough IPs for assigning an IP to every blade of grass, given every visible star has an Earth. We’re basically allocating a 32-48 bit subnet to every group of grass, and there are not really enough addresses for that.