That wasn’t what I said. 2^56 was NOT a reference to bits, but to how many IPs we could assign every visible star, if it weren’t for subnet limitations. IPv6 isn’t classless like IPv4. There will be a lot of wasted/unrunused/unroutable addresses due to the reserved 64-bits.
The problem isn’t the number of addresses, but the number of allocations. Our smallest allocation, today, for a 128-bit address: is only 48-bits. Allocation-wise, we effectively only have 48-bits of allocations, not 128. To run out like with IPv6 , we only need to assign 48-bits of networks, rather than the 24-bits for IPv4. Go read up on how ARIN/RIPE/APNIC allocate IPs. It’s pretty wasteful.
It can be pretty easy to get up a second-hand console cheap, free, and/or as a gift.
Have you ever seen how much good/working stuff people throw away? If you’re a little bright, you can get people to pay you to haul their “junk” away.