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I’m still not sure why there’s a trend of scaling down the experience. Half-Life: Alyx felt shorter than a Half-Life game, and had MUCH fewer weapons.
At best, these games are slightly extensive tech demos.
Everything has to look better up-close.
VR lets you get reeeal close.
“Metro dev sad his game isn’t sell enough” I’m okay missing a few gems if the price of entry is a thousand dollars if I want to avoid meta spyware.
Valve have something up their sleeves to contend with Quest.
It’s not even out yet. It comes out today the 7th.
Didn’t sell enough without even being on sale.