I did it. I finally did it! It’s been over a year since I started this game. Over a year! As a grown ass man I don’t have the time or the motivation to play video games that often. But this one I just couldn’t put down for long. Not for the story, I thought the story was super contrived and couldn’t care less for its grand narrative. But the dialogue, the moment to moment voice acting, the companions, the freedom of choice, the mature themes, the gameplay… Nearly 300 hours of playtime later, I have finally finished my completionist dark urge playthrough. I have never spent so long on any video game ever! And after the credits rolled I still went online looking for more bg3-related content. I was missing shadowheart and the bittersweet mindflayer ending left me wanting more shadowbae, more sequels, more… everything really. Not a perfect game, I felt that in some ways they bit off more than they could chew and at times it showed. But omg, it did hold my interest longer than anything ever! I guess I wanted to tell someone. And nobody I know personally would care enough. So thank you for reading this :)

  • ThayWiz Gwar@lemmy.worldM
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    15 days ago

    Congratulations! I’m jealous, I stalled at the end of Act 1 for some reason, and can’t seem to pick it back up. Strange mixture of shame and regret when I think about it. One of these days…

    • iAmTheTot@sh.itjust.works
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      15 days ago

      My partner and I never finished Act 1 because the game was a broken, buggy mess for us. Major quest lines breaking, dialogue choices breaking, graphical glitches, you name it, it happened to us at least once per play session.

      They’ve had many, many patches since and I’d really hope it’s better now, but we just haven’t had the desire to pick it back up. At this rate we might as well wait for the inevitable definitive edition Larian tends to do.

    • gcheliotis@lemmy.worldOP
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      14 days ago

      I know the feeling, happened to me with Elden Ring.

      With BG3 I also had some occasions where it felt difficult to pick up again, especially when I had to do plenty of inventory and party micromanagement and figure out where to go next. It’s a game that especially in earlier stages didn’t feel like something you can easily pick up again, play a little, and drop again whenever you want. There’s too much going on at times. It also didn’t help me that I couldn’t care for the story or for companions early on. But it does get better and easier as you become better at party and inventory management, and is often saved by the fact that the moment to moment dialogue and gameplay are stellar.