• TaZ@lemmy.world
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    22 days ago

    I think you can horizontally flip the engines to let the fluid pass through, allowing you to place them next to each other.

    Not sure though, my platform had only 1 engine. It didn’t last very long though, yours is definitely better!

    • TechieDamien@lemmy.mlOP
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      22 days ago

      First thing I tried. Unfortunately you can’t. I considered shaping them in a V pattern, but then you have to cross the pipes which is possible but annoying. I also cut out some foundations to reduce weight by this method. Even though it has 5 engines, it can only sustain thrust for one of them, hence the tanks, so maybe 1 engine is better for frequent trips if you can’t stock up in time (although ammo stockpiles seems to be the bottleneck in my design).

      • bbuez@lemmy.world
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        16 days ago

        👀 H and V to mirror inputs and outputs, including oil processing 👀

        Edit fuck you can’t mirror thrusters 😭

  • LordKitsuna@lemmy.world
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    22 days ago

    I don’t understand how this is working I can’t keep ammo fed even a handful of guns let alone that many. they run out of ammo Midway through a trip between planets. (or before i even leave if not on main world) Unless your just waiting for your storage to fill before leaving i guess

    • TechieDamien@lemmy.mlOP
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      22 days ago

      That is exactly what I do. My ammo processor runs almost non stop and dumps it all into storage up to 1k and the schedule only lets it depart Nauvis at 750 and other planets at 500. The difference here is that the other planets have passive medium asteroids which slows down effective ammo generation, so I would rather be idling at Nauvis if I have to. I tried having less turrets but then bad things happened which set me back a bit…