I haven’t played this DLC, but I will say it is extremely disappointing to me that there aren’t more cyberpunk horror games. I mean, not a lot of cyberpunk games in general these days, but cyberpunk horror has monumental potential, but nobody wants to make one.
Is Signalis considered cyberpunk?
I think it could count but its more on the Scifi end IMO.
.>observer_ was a pretty decent try but it’s a Bloober game, so its got all the Bloober hallmarks (infinite pointless jumpscares, really bad and inconsistent performance, etc).
Like, where are the A.D. Police Files-esque Survival Horror games? Hollowbody almost could have fit but that was tech-noir.
Its just an underutilized genre in general, IMO. And its real unfortunate too. We get infinity medieval fantasy RPGs, but cyberpunk horror is maybe just a handful in the last two decades, if that.
It’s probably a bit more sci-fi what with the android women, but I’d consider it cyberpunk.
Ruiner, The Ascent, Signalis, hell even Selaco.
This level is singlehandedly responsible for making me quit the DLC after nearly 100%ing the rest of the game.
Cyberpunk thrives on giving the player choice. Most quests can be approached in several different ways and they often have multiple resolution paths. And becoming a respected badass is one of V’s primary motivations.
But here, the game throws all of that out the window in favor of severe tonal whiplash. This sequence is a puzzle with a single solution that you are forced to execute at a snails pace in a situation fabricated to make you feel helpless.
It’s a clunky, frustrating experience that’s a stain on what I would otherwise describe as one of the best games I’ve ever played. I honestly would have a better opinion of Cyberpunk if I had simply skipped the DLC altogether.
Side note: this survival-horror crap didn’t work in Metroid Dread, either. In any game with an empowered protagonist, “you can’t kill this enemy because reasons” is an immersion-breaking farce.
Stupid fucking mission. You go from being a walking army of one that can shrug off missiles and hailstorms of bullets to running scared not able to even use your active camouflage to escape.
I loved every part of the DLC except for this mission. That mission can go die in a fire.