Larian director of publishing Michael Douse, never one to be shy about speaking his mind, has spoken his mind about Ubisoft’s decision to disband the Prince of Persia: The Lost Crown development team, saying it’s the result of a “broken strategy” that prioritizes subscriptions over sales.

Prince of Persia: The Lost Crown is quite good. PC Gamer’s Mollie Taylor felt it was dragged down by a very slow start, calling it “a slow burn to a fault” in an overall positive review, and it holds an enviable 86 aggregate score on Metacritic. Despite that, Ubisoft recently confirmed that the development team has been scattered to the four winds to work on “other projects that will benefit from their expertise.”

This, Douse feels, is at least partially the outcome of Ubisoft’s focus on subscriptions over conventional game sales—the whole “feeling comfortable with not owning your game” thing espoused by Ubisoft director of subscriptions Philippe Tremblay earlier this year—and the decision to stop releasing games on Steam, which is far and away the biggest digital storefront for PC gaming.

  • MeatsOfRage@lemmy.world
    link
    fedilink
    English
    arrow-up
    71
    ·
    edit-2
    1 month ago

    I mean given the massive industry layoffs over the past few years developers are already pretty used to not having jobs.

    I hate how developers are the ones attributed to game industry problems. Decisions like this almost never fall on the developers shoulders, specifically the ownership quote was from their subscription service director. You know… the guy whose job depends on you not wanting to own games.

    • kautau@lemmy.world
      link
      fedilink
      English
      arrow-up
      18
      ·
      edit-2
      30 days ago

      Agreed, I’m always saddened by quotes like “well the devs should have” when it’s almost certainly “the execs should have.” Unless a studio is owned by its devs, or they make up some of its leadership, which are few and far between, the devs don’t have the say on the shitty things that happen to the product they’re working on, and often when the devs have more say you end up with like Kingdom Come Deliverance from https://en.wikipedia.org/wiki/Warhorse_Studios. One of my favorite games, was supported by the studio for long after it came out, and now they’re working on a promising sequel

      • bitjunkie@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        29 days ago

        The studios owned by the devs almost uniformly don’t put out complete gacha cash grab bullshit

  • Randelung@lemmy.world
    link
    fedilink
    English
    arrow-up
    15
    arrow-down
    1
    ·
    29 days ago

    That’s every publisher’s wet dream. AI’s almost ready, right?

    god I wanna see them fail so badly.

  • pyre@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    ·
    29 days ago

    lol ubisoft publishes a good game once in a blue moon and when they do they disband the team that does it. seriously these motherfuckers need to be jailed.

  • Kecessa@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    10
    arrow-down
    5
    ·
    edit-2
    30 days ago

    Gamers be like “We don’t mind not owning our games as long as we don’t own them through the monopoly that we like, ok?”

  • Yerbouti@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    2
    ·
    28 days ago

    Flash news: you dont own your steam games and you’re use to it. This “Ubisoft is the bad guy” but we all lick steam and others capitalist business’s ass is getting ridiculous. Steam has 78 employees lol. Dont buy ubi’s games and stop crying.