They probably should have thought longer about the success of Baldur’s Gate 3 before burning their bridge with Larian.
It wasn’t their IP that made it succeed, it was the quality of the developer. D&D as a brand is worthless if they just sell it to the highest bidder and don’t give a damn about quality.
Tbf Divinity: Original Sin 2 did not come anywhere near BG3 levels of popularity. The difference between those can really only be attributed to the value of brand recognition.
They probably should have thought longer about the success of Baldur’s Gate 3 before burning their bridge with Larian.
It wasn’t their IP that made it succeed, it was the quality of the developer. D&D as a brand is worthless if they just sell it to the highest bidder and don’t give a damn about quality.
Tbf Divinity: Original Sin 2 did not come anywhere near BG3 levels of popularity. The difference between those can really only be attributed to the value of brand recognition.