nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agoSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comvideomessage-square16fedilinkarrow-up1119arrow-down13
arrow-up1116arrow-down1videoSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agomessage-square16fedilink
minus-squarePacattack57@lemmy.worldlinkfedilinkEnglisharrow-up4·1 month agoThat understates the importance of a studio having respect for the customers. Yes being a good game is the most important thing but if ES 6 released tomorrow on the same engine as they’ve been using, there would a community uproar.
That understates the importance of a studio having respect for the customers. Yes being a good game is the most important thing but if ES 6 released tomorrow on the same engine as they’ve been using, there would a community uproar.