I’m a little confused. Deadlock is a 3rd person MOBA in a sea of MOBAs. Concord is a 3rd person hero shooter in a sea of hero shooters. Seems to me like this is Valve magic, even though ex-Destiny devs worked on Concord.
I’m not planning on playing either one due to my lack of good Internet, I just find it a bit strange.
Valve’s ‘magic’ is play testing something to the point it’s a polished experience that people keep coming back to. They put in the work to see how their game plays, and adapt where they feel it’s needed. If Sony did near the play testing on Concord that Valve did on Deadlock, I’d bet their game would be pretty fun too.
Valve has the resources and incentive to take years and years making something fun with no worry about profitability. Steam is their product, the games Valve releases on Steam are just reasons to spend money on their platform.
I’m a little confused. Deadlock is a 3rd person MOBA in a sea of MOBAs. Concord is a 3rd person hero shooter in a sea of hero shooters. Seems to me like this is Valve magic, even though ex-Destiny devs worked on Concord.
I’m not planning on playing either one due to my lack of good Internet, I just find it a bit strange.
Valve’s ‘magic’ is play testing something to the point it’s a polished experience that people keep coming back to. They put in the work to see how their game plays, and adapt where they feel it’s needed. If Sony did near the play testing on Concord that Valve did on Deadlock, I’d bet their game would be pretty fun too.
And if it doesn’t work you’ll never see it.
That Valve magic is monopoly and nostalgia.
LMAO!!! I just found Tim Sweeney’s Lemmy account. 🤪
Try competing for the customers ya cunt!
Valve has the resources and incentive to take years and years making something fun with no worry about profitability. Steam is their product, the games Valve releases on Steam are just reasons to spend money on their platform.