nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agoSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comexternal-linkmessage-square11fedilinkarrow-up1122arrow-down11
arrow-up1121arrow-down1external-linkSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agomessage-square11fedilink
minus-squarediegooooooo@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·edit-22 months agoI tried it to see what it was like and didn’t like it, but it’s hard to deny the quality that it’s there. I liked the exploration better than the factory stuff. I know that it is called satisfactory and not satisexploring.
minus-squareiAmTheTot@sh.itjust.workslinkfedilinkEnglisharrow-up3·2 months agoEver played No Man’s Sky?
minus-squarediegooooooo@lemmy.worldlinkfedilinkEnglisharrow-up3·2 months agoNo, I really dislike random generated stuff. I like stuff like subnautica, and this has similar vibes.
I tried it to see what it was like and didn’t like it, but it’s hard to deny the quality that it’s there. I liked the exploration better than the factory stuff. I know that it is called satisfactory and not satisexploring.
Ever played No Man’s Sky?
No, I really dislike random generated stuff. I like stuff like subnautica, and this has similar vibes.