Its another clip-system.
Nvidia and discord already have this built-in but might be an alternative for other gpus?
I typically don’t keep the nividia or windows gaming stuff turned on. Having it built into steam will be nice, since I use their overlay a lot more. Plus steam deck support is really nice!
Its built-in and therefore independent from gpu and driver or additional software, and independent of the operating system, it even works on the Steam Deck out of the box. This is a feature I waited long time for.
It will be nice for Steam Deck and desktop Linux gamers. Discord will never fix their Linux game audio capture, and using OBS for this might be too complex for some people (and has its own issues on Wayland).
Is this beta separate from the Family beta? I guess you can’t do both?
Being in either beta gives you access to this. It’s right there on the webpage.
It wasn’t showing up for me on the families beta I was already on. Switching to the regular beta it now is and the family function looks the same.
Dang this is pretty huge actually! Steam Deck has this capability through a plug-in, I imagine now it may be able to get further community development now that there’s an official method. And Steam Deck aside, this should be a pretty significant benefit to low-spec gamers or anyone who just wants less software to work with.
Its huge for me, because in Linux I can only record through OBS. And OBS is suboptimal, compared to a builtin solution like this. On Steam Deck I used the plugin too, but had to remove it again, because the plugin system stopped working.
It works pretty well, but kind of barebones at the moment, a lack of advanced audio and video settings lets it down.
The timeline feature is great though, being able to easily watch back your gameplay in real-time as it records.They need support for multiple audio tracks, other codecs, resolution options, framerate options, different bitrate options. Also recording to memory absolutely needs to be an option so I’m not wearing down my disk by constantly writing to it.
Sure, a few more settings wouldn’t be bad, in example for saving as video file. But I think for the sake of simplicity for the end user and also for the devs themselves (I mean Steam devs) they kept it a bit barebones when it comes to codec or resolution settings. This has to work on Windows and on Linux (not sure about Mac) and on the Steam Deck out of the box.
It’s still beta and they already said in the article some features are coming. I’m more than happy with the timeline feature, this is amazing. I set it to 16 hours at highest quality, lol.