• acastcandream@beehaw.org
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    8 months ago

    I am not sympathetic at all to epic, let alone Tim Sweeney, but I do think people are very unwilling to talk about valve’s absolute dominance and how much the current ecosystem is heavily dependent on how magnanimous they are feeling.

    We worry about companies that aren’t anywhere near as dominant as valve. Just because their interests align with ours today doesn’t mean they will tomorrow.

    • CileTheSane@lemmy.ca
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      8 months ago

      We worry about companies that aren’t anywhere near as dominant as valve. Just because their interests align with ours today doesn’t mean they will tomorrow.

      Valve is dominant because they treat users well. Is your argument here seriously “Yes, Valve is a better platform that treats you well, but you shouldn’t use it because other people already do! You should use a platform that’s not as good because competition!”

      A competitor in any industry needs to do more than “exist” to be worth using. If Valve starts acting shitty I will stop using it, much like how I have stopped purchasing or playing Blizzard games.

    • dudinax@programming.dev
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      8 months ago

      Valve isn’t dominating an essential industry. They could control 100% of the game market and it would make no difference to anything important.

        • dudinax@programming.dev
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          8 months ago

          It matters if people are captive consumers of the product. It does not matter if they can simply stop using the product with no ill consequences.

          The same goes for movies, TV, music. You can simply stop buying these commercially with no ill effect.

            • dudinax@programming.dev
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              8 months ago

              I don’t like Valve. I don’t like the non-ownership model of game distribution.

              Users aren’t captured at all, since none of them need to purchase video games. Game developers may be captured by Valve, but game developers aren’t producing anything of importance.

              I’m for legal restrictions on industry practice that are predatory towards the users, but there’s no need to protect the industry itself from control by Valve, since nothing important is being controlled.

              Valve also can’t control the gaming industry if they don’t control the OS gamers use. They may be trying to control the OS, but they haven’t done it yet. Until then, they can’t prevent users from installing games outside of Steam. If Developers are locked in to Steam, it’s because users buy games in Steam and refuse to buy games outside of Steam. The users behave this way because Steam provides lots of value to them.

              If Steam starts to abuse users instead of serving them, there’s nothing stopping them from purchasing games some other way.

                • dudinax@programming.dev
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                  8 months ago

                  I’m not arguing none of this matters.

                  This is what I’m arguing: if Valve had control of the gaming industry, which it doesn’t yet but might later, it would matter so little that we’d need no public policy to address it. Anyone who isn’t in the industry needn’t concern themselves about it.