nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months ago'We can't do computer graphics anymore without artificial intelligence. We compute one pixel, we infer the other 32': Jensen thinks AI is integral to next-gen graphics techwww.pcgamer.comexternal-linkmessage-square19fedilinkarrow-up12arrow-down10
arrow-up12arrow-down1external-link'We can't do computer graphics anymore without artificial intelligence. We compute one pixel, we infer the other 32': Jensen thinks AI is integral to next-gen graphics techwww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agomessage-square19fedilink
minus-square9point6@lemmy.worldlinkfedilinkEnglisharrow-up0·edit-22 months agoHonestly if the gameplay and/or story are good enough, I don’t care one bit about hyper-realistic graphics Hell, the more stylised the graphics of a game, generally the more interested I am. Games like Obra Dinn, Lisa or Undertale that lean into the graphical limitations of the past are some of my all time favourites
Honestly if the gameplay and/or story are good enough, I don’t care one bit about hyper-realistic graphics
Hell, the more stylised the graphics of a game, generally the more interested I am.
Games like Obra Dinn, Lisa or Undertale that lean into the graphical limitations of the past are some of my all time favourites