Estimates suggest that fewer than 3,000 people have paid $49.99 to play Assassin’s Creed Mirage on iPhone. Other console ports like Resident Evil 4 and Death Stranding have flopped too.
Very few people are downloading the big-name console games ported over to iPhone in the last year – and an even smaller number are paying $15-50 to unlock the full games.
I mean… What did they expect? Playing on either console or PC is most of the time, the go to. Plays much smoother, bigger screen and perhaps better FPS.
Playing on a iPhone means smaller screen, bothersome controls (sure you can connect your controller to it but then just play on console/PC). Not to mention the article wrote about “to unlock the full games” which I assume means, you’ll have to pay for the game plus pay within the game for certain things(?).
The game is only playable on iPhone 15 Pro, iPhone 15 Pro Max and high-end iPads.
This might also have to do with it, not everyone immediately purchases the newest iPhone (and then purchasing a game that is much better to be played on console/ PC).
There was more I wanted to quote from the article but have to hurry for work.
I mean… What did they expect? Playing on either console or PC is most of the time, the go to. Plays much smoother, bigger screen and perhaps better FPS.
Playing on a iPhone means smaller screen, bothersome controls (sure you can connect your controller to it but then just play on console/PC). Not to mention the article wrote about “to unlock the full games” which I assume means, you’ll have to pay for the game plus pay within the game for certain things(?).
This might also have to do with it, not everyone immediately purchases the newest iPhone (and then purchasing a game that is much better to be played on console/ PC).
There was more I wanted to quote from the article but have to hurry for work.